Disney Lorcana has been one of the fastest-growing games to split since launch, partly because the product is approachable and partly because Enchanted cards create a clean, well-understood chase. A Lorcana case is 4 booster boxes of 24 packs, 96 packs total — smaller than a Magic or Yu-Gi-Oh! case, which makes it a good first split for a group that has not done one before.
Lorcana's rarity structure
Each pack contains 12 cards: commons, uncommons, at least one rare or higher, and a foil slot. The rarity tiers are Common, Uncommon, Rare, Super Rare, Legendary, and Enchanted, with Iconic appearing in newer sets.
- Common — 0.2
- Uncommon — 0.4
- Rare — 1.0 (baseline)
- Super Rare — 1.5
- Legendary — 2.2
- Enchanted — fixed cost
- Iconic — fixed cost
The foil slot deserves its own treatment. Foil commons and uncommons are barely above their non-foil versions and are usually not worth logging separately. Foil Legendaries and foil Super Rares carry a real premium — add 'Foil Super Rare' at 2.0 and 'Foil Legendary' at 3.0 if your group cares, or fold them into the base rows if they do not.
Enchanted cards are the whole conversation
Enchanted cards appear at roughly one per two booster boxes, meaning a typical 4-box case yields one or two. Their prices range from around $30 for a less popular character up to several hundred dollars for a chase Enchanted from a hyped set. That variance is the reason they belong on fixed cost rather than a weight: a single weight number cannot be simultaneously fair for a $35 Enchanted and a $400 one.
One weight cannot describe a rarity whose prices span an order of magnitude. Enchanteds get their real price, or someone gets robbed.
Worked example: a $520 case, three people
Ana, Ben, and Carla split a 4-box case at $520 including shipping. Two Enchanted cards come out: one at $210 (Ben claims it) and one at $58 (Carla claims it). Both logged as fixed costs.
Fixed costs total $268, leaving $252 to split by weight. Final weighted totals: Ana 41.5, Ben 34.0, Carla 36.9 — total 112.4. Ana pays (41.5/112.4 × $252) = $93.04. Ben pays $210 + $76.23 = $286.23. Carla pays $58 + $82.73 = $140.73. Total: $520.00.
Ana kept no Enchanted and paid the least, which is exactly the outcome the group wanted. She still received the largest weighted pile — plenty of Legendaries and Super Rares — for well under a third of the case cost.
Deck-building splits versus collector splits
Lorcana groups tend to split into two camps, and it changes how you weight. Collectors care about Enchanteds, foils, and completion, so treatment tiers matter and foil rows are worth adding. Players care about playable Legendaries and the uncommons that appear in every competitive deck, and would rather have four copies of a good uncommon than one Enchanted. If your group is mixed, raise Uncommon slightly (0.5 instead of 0.4) so the players are not getting their most-wanted cards for near-free while collectors subsidize them.
Ink colors and completion
Some groups assign by ink color — each participant takes everything in one or two colors. This is clean and fast, but it produces wildly unequal weight totals because sets are not balanced by color value. Do not skip the weighted math because you assigned by color. Log the cards as normal, let the split calculate, and the person who happened to get the strongest color simply pays more. That is the point.
Setting it up
Choose Disney Lorcana in Step 1 of the new-case wizard and the rarity list above pre-fills. Set your case cost, add participants, and log cards as you open. Enchanteds go in with a fixed cost from TCGplayer market at the time of opening, and the rest is weighted. Turn on the public share link if people outside the group want to follow along.