Built for TCG case openings
Enter the case price, tag every card by rarity, assign it to a friend, and get a fair per-person cost weighted by rarity — not just card count.
Secret Rares cost more than commons. Default weights: Super 1.0, Ultra 1.5, Secret 1.7, Rare 0.5.
Every card goes to a participant. Unclaimed cards don't affect anyone's share.
See each person's total weight, share of the pool, and dollar amount update as you type.
Reassign a card or add a fixed cost and watch the split recalculate. Nothing here is saved.
Serialized Chase Dragon
Secret Rare · ×1.7Astral Warden
Secret Rare · ×1.7Ember Sovereign
Ultra Rare · ×1.5Tidecaller Mystic
Ultra Rare · ×1.5Grove Sentinel
Rare · ×0.5Ironclad Recruit
Rare · ×0.5Artillery Eagle
Rare · ×0.5Splitting a sealed case of a trading card game with friends sounds fun until it comes time to settle up. Splitting evenly by card count is easy, but it isn't fair — one person walks away with the chase secret rare and another gets a stack of bulk. Case Split fixes that with a simple weighted math model everyone agrees to before a single pack is opened.
You set the case cost, list each rarity in the set and its weight (a Mythic is worth more than a common), add every participant, and assign each card as you open it. The app keeps a running total of what each person owes based on the rarities of the cards they claimed.
Cards with a well-known market price (an Alt Art, a Serialized pull, a $50 chase) can be entered as a fixed cost instead of a weight. Fixed costs come out of the case cost first, then the remainder is split by weights. No spreadsheet, no arguments.
A step-by-step walkthrough of setting up a case split, from picking rarities to settling payment.
Why weighted splits are fairer than splitting by card count, and how to pick weights that everyone will agree to.
A realistic Pokémon TCG booster box split with 4 participants, chase cards, and fixed-value alts.
Handling mythics, rares, and special-treatment variants when a Magic case gets opened with friends.
You can set up a case without one. Sign in only when you're ready to save and share.
You control them per case. See the rarity weights guide for defaults per game.
Yes — add them as guests, then bind their invite link to convert them into a real account.
Yes. The app is supported by ads on public pages and a TCGplayer affiliate link.